UAX — Videogames Degree
Professor
I teach Level Design and History of Videogames.
Research and university projects about design, learning, and play.
Professor
I teach Level Design and History of Videogames.
Talk @ Atlantic Games Conference (2026)
Analysis of systemic design from the inside out: how to break down systems, identify their components and interactions, and apply practical methodologies to design, document and iterate on systemic games.
Workshop @ Málaga Game Creators (2026)
Hands-on group workshop focused on designing and building board games from scratch using conventional (and some unconventional) materials. Participants went from concept to quick playable prototype in a single session.
Roundtable @ PoloPride 2025 — Polo Digital, Málaga
Roundtable discussion on the state of LGBT+ representation in the games industry. As a game design representative for the table, I talked about the game designers role and responsability on this matter.
Talk @ MálagaJam Weekend 16 (July, 2023)
A breakdown of ways to incorporate game feel into game design from the ground up, with practical interdisciplinary examples.
Master's project at Videogame Design Master's Program in UCM. I was the only game designer in the project. Conducted game and level design and worked alongside a multidisciplinar team of +25 people. Graduated with honors.
Web-built tower defense game developed in my university videogames degree. Game and level designer.
Asyncronous multiplayer game developed in my university videogames degree. Game and level designer.
Final Degree Project at the Videogames University Degree in URJC (Madrid). Analysis of the role of psychology and emotion into game design, focusing mainly in the Horror genre.